How to beat The Heart in Slay the Spire - The Ultimate Guide

Publish date: 2021-07-27

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Oh, I’m sorry to hear you died to The Heart on turn three again. It literally happens to even the best Slay the Spire players. I’ve died to it multiple times even with decks that simply demolished the Act 3 bosses.

Beating The Heart – or should I say stop its beating? – requires a combination of good deck building, chasing relics, stocking the right potions, and your best decision making. The Heart’s attacks and skills are so brutal you need to prepare yourself to fight it as early in your run as possible, sometimes taking cards and saving potions that you otherwise would not.

To destroy The Heart, you must learn how it destroys you. As some Slay the Spire players say, you need to understand how to solve The Heart, which means dealing with whatever threats it throws at you.

All following information is applicable to any level of play, including Ascension 20.

Summary

If you feel confident about your Slay the Spire knowledge, feel free to click any of the links below to move to the section that will serve you best. Otherwise, scroll down for the full ride.

How The Heart beats you in Slay the Spire

The Heart is a juggernaut with 750 health points up to Ascension 8 and 800 from Ascension 9 onwards. It has the following powers to make your attempt painful:

PowerEffectStack
Beat of DeathWhenever you play a card, take X damage.Take 1 damage up to Ascension 18
Take 2 damage on Ascension 19 or higher.
InvincibleCaps all damage and HP loss taken to X each turn.300 up to Ascension 18
200 on Ascension 19 or higher

The powers alone are enough to kill you, and it’s part of the initiation to Slay the Spire to die at least once to Beat of Death because you forgot to block. Not that I ever did this.

Also, it’s impossible to one-shot the heart due to Invincible. Up to Ascension 18, it forces you to spend at least three turns to kill it, and in higher ascensions, at least four.

The Heart can disintegrate you with the following attack pattern:

That means you really want to kill The Heart before on turn 17 at most. The 10 strength it gains on turn 13 is already a menace, so killing it before that turn is your best option. I already went beyond that, but my character didn’t live to tell the story.

Beating The Heart in Slay the Spire

The main questions The Heart asks you with all its attacks are:

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • Can you protect against or get rid of debuffs?
  • Can you handle Status cards?
  • Can you handle a buffed opponent?
  • Can you deal 750(800) damage in 17 turns at most?
  • Can you block or resist at least 40(45) damage per turn?
  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) if you can’t kill The Heart by turn 14?
  • Do you rely on debuffs to kill enemies? If so, can you burn through 2 stacks of Artifact reliably?
  • Solving most of these questions is your goal when building your deck, when looking for relics, and when saving potions (looking at you all who love to pick Sozu). 

    You don’t need to solve all of them, though. If you can consistently get absurd block numbers like using Barricade and Entretch, you don’t care about Beat of Death damage or even being Frail. The same way, If you can deal massive damage in a few turns, like 100 or more Poison stacks with Silent by turn four, you never have to care about dealing with The Heart’s late-fight buffs or removing its Artifact.

    The Heart always reminds me that I have other questions that I should have answered throughout my run –which will cost me the fight if I didn’t:

    I will not talk about these broader deckbuilding and gameplay concepts since this guide is already long enough. First, I’ll talk about answering the eight main questions with potions, relics, and Colorless cards any character can use. Then, I’ll go over what each character has on their own belt to cut through The Heart.

    All answers consider the worst-case scenario, where you’re on Ascension 19 or higher. If you’re not, these solutions will be even more effective for you since The Heart will be weaker.

    Answers for The Heart with all Slay the Spire characters

    Let’s break down the answers one by one.

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • In the Colorless cards set, these are my recommendations:

    Regarding relics, these can help you solve this problem:

    Be careful with these relics:

    Regarding potions, these are your best options:

  • Can you protect against or get rid of debuffs?
  • The list here is way shorter, so I won’t break it down by category. Here are your options:

  • Can you deal with Status cards?
  • Be careful!

  • Can you deal with a buffed opponent?
  • There’s no way to clear your enemy’s buffs in Slay the Spire, so the best you can do is either apply debuffs on The Heart or apply stronger and faster buffs on yourself to outscale it. Since you and I will talk about scaling your character in their own section, let’s chat about debuffing the Heart for now.

    The key buff in this case is the Strength that The Heart gains every three turns after turn four.

  • Can you deal 750(800) damage in 17 turns at most?
  • I will talk about damage scaling since it’s the best way to reach this level of damage. You need some way to burst The Heart consistently either by buffing your character or debuffing the boss.

    In the energy scaling front — since the more energy you have, the more damage you can deal — you also have a few options.

  • Can you block or resist at least 40(45) damage per turn?
  • A huge part of blocking and resisting damage comes from item 4, where you’re reducing damage you’re taking in ways other than block. Here, we’ll talk about ways to consistently gain loads of block and scale it.

  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) from Blood Shots if you can’t kill The Heart when it has 16 Strength on or before turn 14?
  • That’s a difficult question that is only really solved in two ways if we’re not talking about character-specific methods: Intangible from Apparition+ and Incense Burner or Dark Shackles to reduce The Heart’s strength. You ideally want to kill the heart before this point, because blocking that much damage will require absurd amounts of block scaling or precise card manipulation, such as retaining Dark Shackles for the exact turn you’re being hit by Blood Shots.

  • Do you rely on debuffs to kill enemies? If so, do you have enough debuff generation to burn through 2 stacks of Artifact reliably?
  • In the previous items, I explained how debuffing The Heart helps with both dealing more damage to it and surviving its attacks. Therefore, in some scenarios you will want a good way to get rid of the two stacks of Artifact it gains on turn four. 

    Here are some ways to do it:

    Now let’s get to the characters part.

    How to beat The Heart with Ironclad

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • Ironclad is an interesting character against The Heart, because you may sometimes want to take damage from Beat of Death to trigger card effects, like making Blood for Blood cost zero, or trigger relics effects like setting up block for the next turn with Self-Forming Clay.

    Aside from these situations, here’s Ironclad tools to help you deal with that damage

  • Can you protect against or get rid of debuffs?
  • Ironclad has no real way of protecting against debuffs aside from the general relics mentioned in the first section. Just rely on them or outscale The Heart.

  • Can you deal with Status cards?
  • Ironclad is probably the best at dealing with such cards. Here are some ways to do it:

  • Can you deal with a buffed opponent?
  • Debuffing is another one of Ironclad’s strengths.

  • Can you deal 750(800) damage in 17 turns at most?
  • Ironclad is also very good at scaling damage. Here’s how to do it.

  • Can you block or resist at least 40(45) damage per turn?
  • Ironclad has a few ways of getting a bunch of block, which will help you survive the fight.

  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) from Blood Shots if you can’t kill The Heart when it has 16 Strength on or before turn 14?
  • The best way for Ironclad to resist that much damage is setting up amazing block numbers with Barricade, any block cards, and Entrench in the previous turns. Aside from that, the best you can do is apply Weak and use Disarm on The Heart to mitigate part of the damage, but this alone will probably not be enough.

  • Do you rely on debuffs to kill enemies? If so, do you have enough debuff generation to burn through 2 stacks of Artifact reliably?
  • Ironclad has Shockwave and Uppercut as his main cards to remove Artifact, though you might want to save the latter for the actual debuffs depending on the situation you’re in. If you can spare and exhaust it, it’s a good shot.

    How to beat The Heart with Silent

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • Can you protect against or get rid of debuffs?
  • Silent can’t protect herself from debuffs aside from the relics mentioned in the first section. Your best bet outside of them is to outscale The Heart.

  • Can you deal with Status cards?
  • Silent’s way of dealing with Status cards is through discarding. This effect is best used if you get a secondary effect from discarding, like drawing more cards or dealing damage. 

  • Can you deal with a buffed opponent?
  • I love how Silent can make colossal opponents hit like a pillow with her damage mitigation. Here’s how to make it easy to survive The Heart.

  • Can you deal 750(800) damage in 17 turns at most?
  • Silent can be a little slow to ramp up damage, but she can do it easily with Poison scaling or with a little more difficulty with discard and direct damage like Shiv generation and Dash.

  • Can you block or resist at least 40(45) damage per turn?
  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) from Blood Shots if you can’t kill The Heart when it has 16 Strength on or before turn 14?
  • Two words: Wraith Form. But I’ll give you another four words: Ghost in a Jar.

  • Do you rely on debuffs to kill enemies? If so, do you have enough debuff generation to burn through 2 stacks of Artifact reliably?
  • Silent is the Slay the Spire character that I almost always end up having a debuff-heavy deck, either with Poison or Weak cards. Because of that, it’s also pretty easy to remove Artifact from the Heart with her. To avoid over-explaining, I’ll just list ways to remove 2 Artifact that are card and energy-efficient.

    How to beat The Heart with Defect

    Due to Defect’s orbs, the step zero that can help you solve many of the problems below is having a bunch of Focus and orb slot generation, which will increase the effectiveness of your orbs. 

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • Can you protect against or get rid of debuffs?
  • Defect’s only way to defend against debuffs with its cards is Core Surge, which grants it 1 Artifact. I still prefer to save this Artifact to negate the Biased Cognition focus debuff, if I feel like I can survive turn two. Other than that, you’re relying on general cards and relics.

  • Can you deal with Status cards?
  • Defect can exhaust Status with Recycle. Aside from that, I recommend having good card draw or manipulation like Hologram and Equilibrium to make sure you’re not starved of cards when you draw these Statuses.

  • Can you deal with a buffed opponent?
  • Defect’s damage mitigation is poor, and your only viable debuff option against The Heart is an upgraded Go For the Eyes, which is also not that reliable if you can’t get it into your hand during attack turns.

  • Can you deal 750(800) damage in 17 turns at most?
  • Can you block or resist at least 40(45) damage per turn?
  • One of the best ways to block with Defect is to generate and evoke a bunch of Frost orbs with some Focus boost.

  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) from Blood Shots if you can’t kill The Heart when it has 16 Strength on or before turn 14?
  • That is a bit too much for Defect to handle effectively. You would need a good combination of a lot of Frost Orbs with a lot of Focus and maybe Weak too survive that. I recommend not relying on that and take an aggressive approach if you’re close to turn 14.

  • Do you rely on debuffs to kill enemies? If so, do you have enough debuff generation to burn through 2 stacks of Artifact reliably?
  • Defect has no double debuff cards but also almost never relies on debuffs to kill The Heart. If you need Vulnerable and Lock-On for massive damage or Weak to survive, you probably want more debuff generation with Colorless cards or try to get a big stack of them on The Heart before turn 4.

    How to beat The Heart with The Watcher

  • Do you have enough health or block generation to play cards while taking damage from Beat of Death?
  • Can you protect against or get rid of debuffs?
  • The Watcher can only use Colorless cards and general relics to protect against The Heart’s debuffs.

  • Can you deal with Status cards?
  • The Watcher’s way of getting rid of Status cards is by scrying them before drawing, making sure they don’t even show up in your hand. If you still draw them, the best you can do is to use net-positive card draw like Empty Mind, Inner Peace, and Scrawl to make up for the lost card draw.

  • Can you deal with a buffed opponent?
  • The Watcher is almost as bad at debuffing The Heart as Defect, as she only has two options for doing so with Sash Whip and Wave of The Hand. Depending on your setup, the former can debuff The Heart long enough to make it Weak until you draw it again.

  • Can you deal 750(800) damage in 17 turns at most?
  • Can you block or resist at least 40(45) damage per turn?
  • In a worst-case scenario, can you block or resist up to 240 damage (16×15) from Blood Shots if you can’t kill The Heart when it has 16 Strength on or before turn 14?
  • That’s a tough one for The Watcher. If you have a consistent and near-infinite Calm-Wrath loop with card draw and any combination of Mental Fortress and Talk to the Hand, maybe. I wouldn’t rely too much on that, though. The Watcher will rarely need to take the fight that long because of how easy it is to deal damage with her.

  • Do you rely on debuffs to kill enemies? If so, do you have enough debuff generation to burn through 2 stacks of Artifact reliably?
  • The Watcher just needs herself to explode The Heart, but she may rely on Talk to the Hand, which is a debuff, to generate block. In this case, it’s easier to have a good way to use Talk to the Hand by turn four with card draw and Omniscience. If you don’t trust these two methods, I recommend getting Wave of The Hand for multi-Weak applications and burning these Artifacts in a single turn.

    What runs that beat The Heart look like

    Below you will find my runs where I took down the Heart with each of the four characters. Try and analyze them as an exercise. How many of the eight points do these decks tick? If any of the points are not covered, why was it not necessary to solve that problem?

    Ironclad runs

    Silent runs

    Defect runs

    The Watcher runs

    About the author

    I have played Slay the Spire since 2020 and have logged over 800 hours in the game. I have beaten The Heart on Ascension 20 with all characters multiple times, including mod characters like Wanderer and Hermit. I also have the Keys tattooed on my right arm because I love this game a little bit.

    I know the Slay the Spire community, so I’m sure some people will read this guide and think since I’m not as proficient as Jorbs, Baalorlord, or TerrenceMHS, this guide isn’t good. That also means this guide is probably not for you and you’re looking for an even deeper conversation about the game. I recommend going to their YouTube channels and getting an even deeper look at successful A20 Heart runs, since they actually play this game for a living, unlike myself. You would actually be surprised how little time you have to play when you’re working with games.

    Now you go slay the spire. And so shall I.

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